Código Acuista: 164844
Código de Fabricante: 11109-24-20R
*Pedidos on-line por transferencia bancaria. Recargo de 6€ por pedido telefónico.
IVA incluido.
Silent passive cooling, and PCI Express native support will provide the pixel pounding muscle to drive the feature rich Windows Vista™ 3D environment and increase productivity. When paired with Sapphire industry leading innovation in hardware
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transistors
180 millionon 65nm fabrication process
memory interface
64-bit DDR2/GDDR3
Unified Superscalar Shader Architecture
40 stream processing units
Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders
Common instruction set and texture unit access supported for all types of shaders
Dedicated branch execution units and texture address processors
128-bit floating point precision for all operations
Command processor for reduced CPU overhead
Shader instruction and constant caches
Up to 16 texture fetches per clock cycle
Up to 128 textures per pixel
Fully associative vertex/texture cache design
DXTC and 3Dc+ texture compression
High resolution texture support (up to 8192 x 8192)
Fully associative texture & Z/stencil cache designs
Early Z test, Re-Z, Z Range optimization, and Fast Z Clear
Lossless Z & stencil compression
8 render targets (MRTs) with anti-aliasing support
Physics processing support
Full support for Microsoft® DirectX® 10
Shader Model 4.0
Geometry Shaders
Stream Output
Integer and Bitwise Operations
Alpha to Coverage
Constant Buffers
State Objects
Texture Arrays
Dynamic Geometry Acceleration
Programmable tessellation unit
Accelerated geometry shader path for geometry amplification
Memory read/write cache for improved stream output performance
Anti-aliasing features
Multi-sample anti-aliasing (up to 4 samples per pixel)
Custom Filter Anti-Aliasing (CFAA) for improved quality
Adaptive super-sampling and multi-sampling
Temporal anti-aliasing
Gamma correct
Super AA (CrossFire configurations only)
All anti-aliasing features compatible with HDR rendering
Texture filtering features
2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel)
128-bit floating point HDR texture filtering
Bicubic filtering
sRGB filtering (gamma/degamma)
Percentage Closer Filtering (PCF)
Depth & stencil texture (DST) format support
Shared exponent HDR (RGBE 9:9:9:5) texture format support
CrossFire™ Multi-GPU Technology
Scale up rendering performance and image quality with 2 or more GPUs
Integrated compositing engine
High performance dual channel interconnect
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La garantía de este producto es de 2 años para los usarios particulares tal y como previsto por la ley 23/2003 de 10 de julio de Garantías en la Venta de Bienes de Consumo.
La garantía para usuarios corporativos será la establecida por la politica de cada fabricante